She Remembered Caterpillars – Nintendo Switch

She Remembered Caterpillars

She Remembered Caterpillars is a color-matching puzzle game with an unsettling fungipunk aesthetic. Set in a phantasgamorphic world of writhing caterpillars, brightly-colored Gammies, and living architecture, the game will have players eavesdropping on what appears to be one scientist’s quest to save her father.

As the chapters progress, more of this strange universe will reveal itself: what manner of cataclysm occurred here? Who are the players involved? And what exactly are the Gammies doing in these dreamscapes?

Winner of Intel Level Up Game Demo’s Best Puzzle Game Award, She Remembered Caterpillars will test your capacity for problem-solving, dropping you into puzzles of escalating difficulty, each building on the lessons of the last.

Features

  • Gorgeous artwork from Symmetrain (IGF 2014 Student Showcase Award) creator Daniel Leander Goffin.
  • 40 levels of brain-bending puzzles, with each new act presenting a fresh mechanic or a different color.
  • A haunting soundtrack, written by Thomas Höhl.
  • She Remembered Caterpillars can easily be played by the color-blind, thanks to its unique usage of shapes and symbols.
She Remembered Caterpillars - Review £8.99
  • Overall - 85%
    85%
85%

Our Thoughts...

In this game, you must colour match to get the Gammies over the backs of the corresponding colourful caterpillars and to their launchpads. It is a kind of logic puzzle and is made to make you think.

It starts off simple enough and it is easy to get the hang of but very soon things become more complicated with the addition of colour sensitive gates that will not let any Gammie through that contains that colour and also you become able to merge and split Gammies to make new colours (such as blue and red make purple and then purple can be split back into blue and red).

Each level is a twist and turn of pathways and bridges made from the caterpillars, you have stepping stones and launchpads when the Gammies must get to.

Once all the Gammies are on their corresponding launchpads then the level is complete and they will take flight.

While you do this there appears to be an underlying story of a scientist trying to save her father, each level gives you another snippet of her story and the emotions she is feeling.

There is beautiful artwork and a hauntingly beautiful soundtrack, this adds to the look and feel of this game. The haunting music makes the scientists’ pain and emotions all the more real and was very well thought out.

There are 40 levels and the progression of the difficulty in the game is rapid, some levels will leave you scratching your head for an answer and moving your Gammies around the level before suddenly having an ah-ha moment when the solution becomes clear.

So now for my thoughts on this game, it is beautifully presented and I got a lot of pleasure playing it, the design is beautiful and the music really ties it all together but I feel that it is quite short at 40 levels as this can be completed in a few hours and then what do you do? You could play it all over again yes but once you have figured out the way to complete a level then it loses some of its sparkle and appeal. But yes it is a very nice little game all in all.

Review copy supplied by Ysbryd Games

Check out our walkthroughs below for hints and tips on how to play the game!

Pros

  • Beautiful artwork
  • Beautiful Soundtrack
  • Challenging and progressive

Cons

  • Quite a short game
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